Name that quote!
On a sort of related note, here's some art! My mom thought it was so cute, she mistook it for THIS awesomeness! How cool is that!
The collective babblings and random art of me, Madeleine Keene. (You might know me from around the internet as animatrix1490)
Wednesday, December 14, 2011
Saturday, December 10, 2011
ZELDA
...is not in this picture, actually.
I did this at work and like it so much I touched it up at home.
I did this at work and like it so much I touched it up at home.
Friday, December 2, 2011
Can I Just Say Something?
I was tripping merrily along on Twitter, making one last upload-this-week's-work-and-see-if-anybody's-said-anything-interesting round, when I spotted yet another article by some lady about sexism in comics.
I did sort of look it over. What the person was complaining about was totally gross, and it's right to feel upset about how horrible these things are. But you know what? I don't think that the problem is "sexism" at all. It's much more fundamental.
The problem is that these comics are morally and creatively bankrupt.
The solution? Mine is this: "Don't people need good cars? Can't you sell good cars, Dad?"
Monday, November 28, 2011
Wednesday, November 23, 2011
Share
http://doodlealley.com/2011/10/24/make-your-milestones/ I actually love this. I usually don't with this sort of thing, but... wow.
Tuesday, November 22, 2011
Ultimate Team-Up #3
Or is it number two? YOU DECIDE.
Oh, right I should probably mention who they are. From left to
right: Pazu is a Miyazaki boy, from the Studio Ghibli movie Castle in the Sky; Benzene is the sidekick of the infamous superhero Kiwi Blitz (and, by the way, he just got SUPER cool in the last few updates); and the last is Fone Bone, from Jeff Smith's Bone, who defies all description. Except for that he's awesome.
Saturday, November 19, 2011
Friday, November 18, 2011
Discard Pile - Zener Cards
This is my comics process on
my long-format comic. I haven't really gotten
any farther with it than ruffs like this, but I'm putting this up
because I want to show what's going through my head and get
some insight on it myself. I'll probably learn something that will help me do better at getting these right first try, and who knows? Maybe you'll get something out of this, too.
First thing I do is I draw a rectangle
for the page. Then I start at the top left and draw a panel, judging
the size by what I'm planning on showing and what I anticipate coming next and how many panels I expect to have on that row. Usually
it's not more than three panels, especially at the top of the page. Also,
I'm usually visualizing it with a page turn. I'll have to keep working on this because books make 2-page
spreads happen, but that's kind of how I think of it--especially if I
myself have had to "turn the page" by starting a new sheet
of ruffs.
Now, panels. When I am successful at doing this, I start with an idea of how it will progress—usually through an action I want to show, or dialogue I want to have. This instance of ruffs? Not so much. Kind of obvious, since I threw it out. But let's look at that.
Now, panels. When I am successful at doing this, I start with an idea of how it will progress—usually through an action I want to show, or dialogue I want to have. This instance of ruffs? Not so much. Kind of obvious, since I threw it out. But let's look at that.
I'm realizing now that I write this
that I was mostly having trouble on this page because I didn't know
what I wanted to happen next. In essence, this scientist is testing the main character (the woman in the last panel) to see if she's psychic.I had a few vague ideas of what I
was going to put here, but nothing fleshed out enough to make my life
easy. I ended up waffling between Hennessey (the scientist) introducing the cards or having him try a different test. When I finally
settled, it was a bad idea, so I ended up throwing these ruffs out.
However, there must still be stuff to learn from this.
Even if you don't know
what they are, they're strong visually. However, the cards are an
even better cue that he's onto her powers if you're old enough to
have seen Ghostbusters or lived through the seventies. (Did I just
make myself sound really old? I dunno, Ghostbusters is where I
learned about 'em first mumble mutter umble-fuzz...) Okay,
so I made that the top panel those cards, but this served another
purpose: hopefully my audience (well, everyone but my dad*) can see “this has nothing to do with what
just happened” and from there they will deduce
that it must be a new scene. So, now what? Fortunately
for me, I've
taken up the first row of my page, which only leaves two.**
Panel two: I showed the clock in the last scene, so I show it here again. Probably in part because it's easy, but also to give us two more pieces of info—first, that time has passed. The second will come in handy later as we see panel 3: Hennessey looking at the clock. He doesn't just see the clock, he's looking at it because he's got his head turned. Also in panel 3 I have explained the hook-up drawing in panel 1
by showing the cards lying on the desk in front of Hennessey.
The dialogue facilitates the “cut” to the next panel:
We've switched subjects, but it's okay because it's indicated by Hennessey addressing her, and it's important we see her expression as she answers, first because she is the main character and second because we need to know she is feeling apprehensive. The scene before this sets this off, but we need to know she's still got some stress left, even though time has passed. And that's the end of that page.
The
next page was where I really started to struggle. It's in large part
because I hadn't defined the scene well enough. My small idea that I
was leading up to here was that Hennessey, the scientist, is testing
Celeste to see if she can see the future. He has arranged for someone
to come to the door at a certain time and he's going to check Celeste
to see if she can predict who it was. With that set-up, time becomes
important—that he gets up after looking at the clock, as though
he's expecting a person to
come to the door and he asks Celeste who she thinks it will be.
However,
this small idea clashed with the larger idea. First off, I couldn't
think of any way for this test to be really useful. It wasn't very
secret, and too fallible because the subject would know
she was being tested. In Celeste's situation, he'd be likely to get a
lie out of her even if she could
see who it was, and Hennessey is smart enough to figure that out at
least. The other thing besides being sort of stupid in a very
concrete, Watsonian****
way was that the scene was from Celeste's point of view too
much. Hennessey, a man trying to test her for this ability to see the
future, was much too threatening. I
kept drawing his glasses eyeless
and soulless,
and she was a little too jumpy too soon—not that it wasn't believable, considering her feelings about the whole situation, but it just wasn't where I wanted the scene to be. I had been anticipating something much more humorous—light and funny. Hennessey would be acting like a creep, perhaps, but he wouldn't have ever dreamed that he was being creepy. The audience would sympathize with him, get to like him and his eagerness to learn, as well as his complete unawareness of the social impact of the situation. He would essentially come off as a man who was making my main character unhappy, but also someone completely sweet and not in the least ill-intentioned.***** This was not that man, nor was it the right kind of scene. So I chucked it.
and she was a little too jumpy too soon—not that it wasn't believable, considering her feelings about the whole situation, but it just wasn't where I wanted the scene to be. I had been anticipating something much more humorous—light and funny. Hennessey would be acting like a creep, perhaps, but he wouldn't have ever dreamed that he was being creepy. The audience would sympathize with him, get to like him and his eagerness to learn, as well as his complete unawareness of the social impact of the situation. He would essentially come off as a man who was making my main character unhappy, but also someone completely sweet and not in the least ill-intentioned.***** This was not that man, nor was it the right kind of scene. So I chucked it.
But
it's still kind of interesting, right?
*Seriously. You have no idea how
frustrating it is to have him look at a comic.
**I tend to divide my pages up in rows
of three. The rows vary in vertical size, but going through and counting I could
only find a few pages where there were more or less than three
rows—usually when I had to show something large or some special
action was occurring.
***Sometimes
I don't with short exclamations, but even then it usually comes back
to bite me.
****A
Warning: TV Tropes is so fascinating/sometimes-objectionable that it
will suck your life away for hours until you finally get somewhere no
human should ever have to go. YOU HAVE BEEN WARNED.
Tuesday, November 15, 2011
Fanart for Random Stuff Nobody Else Has Heard Of
...YET.
The girl is from a web-comic called Luciefer--even though I don't know where it's going, I love the timing on this thing. And the sense of humor.
The other comic hasn't started yet, but is based on an old, obscure TV show starring Robert Loggia. You pronounce it Tee Aych Eee Cat.
Friday, November 11, 2011
Wednesday, November 9, 2011
Tuesday, November 8, 2011
Monday, November 7, 2011
Wednesday, November 2, 2011
Moar Stylez
Old characters lie
deep in the pit of the mind.
Try them out new-style.
~Haiku, Anonymous
I mean, wait
Tuesday, November 1, 2011
In The Style Of...
Bluenose!
I saw a video of the artist coloring today, and I was so fascinated I wanted to try it! I also like his style. Lots and lots. Especially when it's colored.
And so, this was super fun.
More coming soon...???
I saw a video of the artist coloring today, and I was so fascinated I wanted to try it! I also like his style. Lots and lots. Especially when it's colored.
And so, this was super fun.
More coming soon...???
Sunday, October 30, 2011
Requests of the Day
I decided to take some requests from my siblings today, just to stay drawing-fit and all that. I think they turned out pretty well!
Friday, October 28, 2011
Thursday, October 27, 2011
No There's Not A Particular Reason I'm Putting This Up, Why Do You Ask
This is essentially the principal cast of the comic.
Also, that height comparison chart shows me (and anyone else who was curious) what all the characters would look like as ducks.
YOU SAW IT HERE FIRST
Wednesday, October 19, 2011
The Crossover Nobody Has Been Asking For
I would say this is an "Ultimate Team-Up," but... I can't even seem to find a theme.
You know, besides, "I just wanted to draw these guys."
WELP
THERE YOU HAVE IT
Also, as a bonus for visiting my blog, a process-ish picture!
Yeah, I know--I'm just generous to a fault.
EDIT: PS! My desktop is now...
DANGEROUS.
You know, besides, "I just wanted to draw these guys."
WELP
THERE YOU HAVE IT
Also, as a bonus for visiting my blog, a process-ish picture!
Yeah, I know--I'm just generous to a fault.
EDIT: PS! My desktop is now...
DANGEROUS.
Monday, October 17, 2011
Saturday, October 15, 2011
Thursday, October 13, 2011
Wednesday, October 12, 2011
Promo
October 1st was Twenty Four Hour Comic Day--a challenge where you're supposed to create a 24 page comic in, well, 24 hours.
I only finished my ruffs that day, and later I decided to just go ahead and make a little mini-comic. The pages are kind of hard to post on this blog, but you can read it from the beginning here!
Hope you enjoy!
Sunday, October 9, 2011
Videogame Girls Are Usually Stupid
...But not this one.
~~~~~~~
I got to save Curly Brace today.
The first time I played Cave Story, I left her behind. When I found out (through the internet) that it would have been possible to save her, I didn't have the heart to finish the game, although I was about three boss fights away from the end.
Today, things were different.
Felt good to redeem myself.
~~~~~~~
I got to save Curly Brace today.
The first time I played Cave Story, I left her behind. When I found out (through the internet) that it would have been possible to save her, I didn't have the heart to finish the game, although I was about three boss fights away from the end.
Today, things were different.
Felt good to redeem myself.
Friday, October 7, 2011
Optical Knavery
I almost wanted to leave the past post up for longer (on top, you know), but then I realized it was super-sappy. Good, but sappy.
This is funnier.
Sprite by Doctor-Cool on deviantArt
This is funnier.
Sprite by Doctor-Cool on deviantArt
Thursday, October 6, 2011
Tribute x2
Tribute to Cave Story and to a close artist friend of mine whose birthday is today. (Yesterday? I guess not back where she lives, but...)
It applies to both not necessarily because this is her style, but because she pretty much taught me the most important things I know about art. How to love a line or a shape or a gesture, how to even begin to recognize beauty in life and in artwork, how to appreciate something separate from the "words" behind it (or perhaps in front of it).
To her: Thanks. Anything I draw/drew today is a tribute to you, because you taught me how to love, and therefore, how to learn.
Happy birthday.
It applies to both not necessarily because this is her style, but because she pretty much taught me the most important things I know about art. How to love a line or a shape or a gesture, how to even begin to recognize beauty in life and in artwork, how to appreciate something separate from the "words" behind it (or perhaps in front of it).
To her: Thanks. Anything I draw/drew today is a tribute to you, because you taught me how to love, and therefore, how to learn.
Happy birthday.
Wednesday, October 5, 2011
Tuesday, October 4, 2011
Sunday, October 2, 2011
Listening To Conference
President Monson said today that most of the world ignores its conscience. Then this happened:
True story.
True story.
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